Corrugating and Tablet Tube Displays
Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism. The idea is to present how the product would physically look on the display.
Volume pills tube display
Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism. The idea is to present how the product would physically look on the display and on the corrugated board, so that the volumetry is appreciated.
Corrugated pallet and pill tube displays
Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism. The idea is to present how the product would physically look, on the display and on the pallet.
Pills tube display
Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism. The idea is to present how the product would physically look on the display.
Pillbox tin
Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism. The idea is to present how the product would look physically.
Sweet candy wrapper
Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism. The idea is to present how the product would look physically.
Display with bag of sweets on Pallet
Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism. The idea is to present how the assembly of the product would physically look on the display and these on the pallet.
Candy bag display
Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism. The idea is to present how the assembly of the product would physically look on the display.
4000 ml bottle
Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism.
500 ml bottle
Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism.
400 ml bottle
Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism.
250 ml bottle
Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism.
170 ml bottle
Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism.
120 ml bottle NI lid
Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism.
120 ml bottle Full lid
Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism.
50 ml bottle
Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism.