Corrugating and Tablet Tube Displays

Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism. The idea is to present how the product would physically look on the display.

Volume pills tube display

Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism. The idea is to present how the product would physically look on the display and on the corrugated board, so that the volumetry is appreciated.

Corrugated pallet and pill tube displays

Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism. The idea is to present how the product would physically look, on the display and on the pallet.

Pills tube display

Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism. The idea is to present how the product would physically look on the display.

Pillbox tin

Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism. The idea is to present how the product would look physically.

Sweet candy wrapper

Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism. The idea is to present how the product would look physically.

Display with bag of sweets on Pallet

Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism. The idea is to present how the assembly of the product would physically look on the display and these on the pallet.

Candy bag display

Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism. The idea is to present how the assembly of the product would physically look on the display.

4000 ml bottle

Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism.

500 ml bottle

Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism.

400 ml bottle

Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism.

250 ml bottle

Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism.

170 ml bottle

Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism.

120 ml bottle NI lid

Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism.

120 ml bottle Full lid

Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism.

50 ml bottle

Modeling and design done in 3D Studio Max. Here the intention was to generate a model based on industrial design, seeking to present the materials and labels (developed in Adobe Illustrator and Adobe Photoshop), in addition to using more than one point of light to give the render more realism.

Lava crucifix

Modeling and design done in 3D Studio Max. Here the intention was to generate the lava cross and calculate the combustion values but within a gizmo to “contain” the combustion and give this effect.

Fire crucifix

Modeling and design done in 3D Studio Max. Here the intention was to generate the fire cross, calculating the combustion values.

Crystal Crucifix

Lighting and reflections test modeling and design performed in 3D Studio Max. Here the intention was to generate the crystal cross and calculate lighting and reflections, as well as generating an ethereal atmosphere.

Lighting and reflections tests

Lighting and reflections test modeling and design performed in 3D Studio Max. The images were worked in Photoshop; part of the materials to be calculated was glass, with their respective transparencies and reflections.


Inyectec logo

Image made based on the design of the Inyectec company logo.

The design was converted to 3D, developed in 3D Studio Max; the concept was to present the logo in 3D with lighting kit.

Essenza

Image made based on the Essenza company logo design.

The design was converted to 3D, developed in 3D Studio Max; the concept was to present the logo engraved on granite or rock-type material, with a lighting kit.